Game Dev · Playable Ads · AR Experiences
Building interactive HTML5 experiences — from viral playable ads to branded event games and AR activations. Based in the Philippines.
Ready-made mechanics I can brand, tune and ship fast — or something fully custom.
Case studies are on the way. Want to see demos of past games now?
Ask for demos →End-to-end game development with full project lifecycle management — from concept to client delivery.
Interactive ad units that convert. Built for major networks including Facebook, Google, Unity (ironSource), Liftoff (Vungle), AppLovin, and Supersonic.
Fast turnaround reskins of template games tailored to your brand identity — logos, color palettes, assets, and theming.
Branded mini-games for virtual conferences, on-ground activations, and promotional events — complete with score APIs and prize systems.
Augmented reality filters and experiences for TikTok and the web — built with Effect House and AR.js.
Share your idea, where it will run (ad network, event, AR platform) and your deadline.
You get a playable preview link to test on your own phone and give feedback.
Final files delivered ready for your network, event screen or platform.
I'm Miguel, a Philippines-based HTML5 game developer. I build 2D games for playable ads, virtual and on-ground events, and AR platforms — solo, from concept to deployment.
Have a game concept, a branded activation, or a playable ad campaign in mind? Let's talk about bringing it to life.
Prefer email? gdev.migz@gmail.com